- shadovis rpg build progression focuses on combat, flight, healing, and boss-specific loadouts.
- Rebirth 10-14 centers on Draconic Citadel and Void farming for core equipment upgrades.
- Rebirth 15-23 uses stronger bosses, stored levels, and healing swaps to shorten each grind.
- Rebirth 24-30 shifts toward ranged combat, upgraded ringlets, and safer boss patterns.
- Rebirth 41 build combines Triton Earrings, Shadowvian Helmet, Federation armor, and other late-game pieces.
shadovis rpg build: Core Setup and Route
The most reliable shadovis rpg build route uses separate combat, flight, and speed loadouts instead of forcing one equipment set to handle every situation. Combat gear improves boss damage, flight gear helps reach hidden platforms and shops, while the speed setup provides faster healing between attack cycles.
Begin around Rebirth 10 with the equipment carried forward from earlier progression. The first major objective is to replace weaker pieces with the Draconic Citadel and Void upgrades. Do not rush into a higher boss before testing whether your current combat build can survive its attacks.
Video Highlights:
- Rebirth progression from approximately Rebirth 10 through Rebirth 41
- Draconic Citadel equipment, Twin Drake Daggers, and Void Charm priorities
- Ancestral Altar storage used to reduce repeated leveling
- Boss positioning, healing swaps, and late-game build transitions
Combat Build
- Prioritize damage and life steal
- Use for bosses and standard enemies
- Keep a reliable sword or dagger equipped
Flight Build
- Equip flight-focused armor pieces
- Use for floating islands and hidden shops
- Keep it ready before traveling between zones
Speed Build
- Use when recovering health
- Swap back before attacking
- Helpful during long boss fights
Stored Levels
- Deposit levels at the Ancestral Altar
- Rebuild only the amount needed
- Reduces repeated early-zone farming
Name your three builds clearly and switch before entering a boss area. A good flight build is just as important as strong combat gear during early Void progression.
| Loadout | Main Purpose | Typical Use |
|---|---|---|
| Combat | Damage, life steal, boss clearing | Bosses and farming targets |
| Flight | Mobility and access | Floating islands, portals, shops |
| Speed | Faster recovery | Healing between attack cycles |
| Storage setup | Level preservation | Ancestral Altar rebirth preparation |
Rebirth 10-14: Draconic Citadel to the Void
At Rebirth 10, travel to the Draconic Citadel with your flight build equipped. The Conqueror Chest Plate and Conqueror Leggings are valuable early replacements for a dedicated flight set. After collecting them, use the combat build to challenge the Crimson Dragon and pursue the Draconian Ringlet.
The next weapon target is the Twin Drake Daggers. Their availability can vary between shop locations, so check the listed shops in sequence and change servers when necessary. The route includes the Rebirth 2 shop, the nearby shop in the Rebirth area, and the elevated shop in the sky.
| Target | Area | Recommended Action | Build |
|---|---|---|---|
| Conqueror Chest Plate | Draconic Citadel floating island | Defeat the relevant enemy and collect the drop | Flight |
| Conqueror Leggings | Draconic Citadel floating island | Farm the second enemy for the armor piece | Flight |
| Draconian Ringlet | Crimson Dragon area | Use life steal and maintain sword pressure | Combat |
| Twin Drake Daggers | Rotating shop locations | Check all three locations and server hop | Flight |
| Cape of Armies | Ban Land | Clear the area and defeat the final boss | Combat |
| Void Charm | Void | Farm Tyrant of Wrath after reaching the required strength | Combat |
After obtaining the Twin Drake Daggers, clear Ban Land through the pink portal near the Citadel bridge. The area sets your level to a fixed value, so the strength of the weapon and supporting items matters more than your displayed level. The final boss has a strong chance to drop the Cape of Armies, although more than one attempt may be needed.
The Void becomes the main progression area after these upgrades. Start by farming the easier enemies along the NPC path. Once your level reaches roughly 200–300 billion, challenge the Tyrant of Wrath for the Void Charm. Continue farming until approximately 1 trillion, then use the Ancestral Altar before rebirthing.
Twin Drake Daggers are not guaranteed to appear in one shop or server. Check each location before changing servers, and avoid spending time searching only one vendor.
Secure the Citadel Drops
Use the flight build to collect the Conqueror Chest Plate and Conqueror Leggings, then return to combat gear for boss farming.
Upgrade the Main Weapon
Search the three Twin Drake Daggers shop locations. If the weapon is absent, change servers and repeat the route.
Clear Ban Land
Enter through the pink portal near the Citadel, defeat the final boss, and farm for the Cape of Armies.
Farm the Void Charm
Defeat easier Void enemies until the Tyrant of Wrath becomes manageable, then farm the boss for the Void Charm.
Prepare the Rebirth
Store around 500 billion at the Ancestral Altar, rebuild your level, and rebirth when the next target is reached.
Rebirth 11-23: Boss Milestones and Level Storage
From Rebirth 11 onward, the Void provides a clear chain of farming targets. The recommended route moves from Tyrant of Envy to Master of Sloth, Tyrant of Pride, Eerie Jesters, and stronger Void bosses. Each transition should happen only after the current target can be defeated consistently.
| Rebirth Range | Farming Target | Level Goal Before Rebirth | Key Advice |
|---|---|---|---|
| 11 | Tyrant of Envy | About 3 trillion | Start from the Tyrant of Wrath route |
| 11-12 | Master of Sloth | About 10 trillion | Avoid attacks that can defeat you instantly |
| 12 | Tyrant of Pride | About 30 trillion | Move onward when kills become efficient |
| 12-13 | Eerie Jesters | About 70–80 trillion | Farm both enemies if the damage is safe |
| 13-14 | Void boss route | About 1 quadrillion | Use the Ancestral Altar during the grind |
| 14-15 | Unholy Apparition | About 10 quadrillion | Enter through the Void portal when available |
| 15 | Cthulhu | About 25 quadrillion | Alternate combat and speed builds for healing |
| 15-16 | Void boss route | About 50 quadrillion | Circle the boss and avoid the stomp attack |
| 16-17 | Treachery Master | About 1 quintillion | Pick up the Void Heart Ringlet |
| 17-18 | Void progression bosses | About 10 quintillion | Advance through each damage threshold |
| 18-19 | Upper Void targets | About 100 quintillion | Maintain the healing-swap method |
| 19-20 | Late Void target | About 1 sextillion | Rebirth after restoring the same threshold |
The Ancestral Altar is the central efficiency tool for this portion of the route. Deposit a large portion of your level before a rebirth, then use the stored amount to rebuild more quickly. This is especially useful when the next target requires returning to a high threshold after every rebirth.
For Cthulhu and the Treachery Master, do not remain in one stance throughout the entire fight. Attack with the combat build, then switch to the speed build when health drops. Once recovered, return to combat gear and continue. Against Treachery Master, circle the boss and use side or rear positioning to reduce the chance of being hit by the stomp.
If a boss takes too long or defeats you repeatedly, continue farming the previous target. Efficient kills and safe recovery are more valuable than forcing the next area early.
A notable upgrade in this stretch is the Void Heart Ringlet, obtained from Treachery Master. It improves flight and is particularly useful inside the Void, where movement between platforms and enemies can otherwise slow the entire route.
Rebirth 20-30: Stronger Builds and Safer Boss Farming
At Rebirth 20, the route moves through Vesperillo, tower enemies, High Counselor of Almos, and additional late-game bosses. The main objective is to keep upgrading armor while maintaining a safe attack pattern. Avoid treating every boss as a close-range damage check; several encounters are easier when you attack from the side, behind, or at a distance.
| Stage | Main Target | Approximate Threshold | Upgrade Priority |
|---|---|---|---|
| Rebirth 20 | Vesperillo | 2.3–2.5 sextillion | Collect the boss drop before entering the tower |
| Rebirth 20-21 | Tower group | 10 sextillion | Group enemies and control your spacing |
| Rebirth 21-22 | Tower and upper targets | 100 sextillion | Collect Arcana Chest Plate and Leggings |
| Rebirth 22-23 | High Counselor of Almos | 125–150 sextillion | Move to the next cave target afterward |
| Rebirth 22-23 | Cave boss | About 200 sextillion | Stand inside or behind the boss when safe |
| Rebirth 23-24 | Late progression target | About 1 septillion | Store levels before rebirthing |
| Rebirth 24-25 | Mirage Realm enemies | About 10 septillion | Use the advanced combat build |
| Rebirth 25-26 | Hollow Ringlet target | About 250 septillion | Equip Hollow Ringlet after collecting it |
| Rebirth 26-27 | Grouped enemy area | About 10 octillion | Clear groups for faster level gains |
| Rebirth 27-30 | Long-term boss target | About 100 octillion to 10 nonillion | Keep distance and dodge rolls or jumps |
At Rebirth 23, assemble the stronger build before entering the Mirage Realm. The core pieces include Void Heart Ringlet, Foregone Crown, Everangel Cleaver, Inferno Charm, Doomspeaker Chest, Doomspeaker Leggings, Cape of Ardes, Cheese Wheel, and Ander Shield. The Foregone Crown may require the most preparation because it involves crafting several components.
The Mirage Realm boss can be approached by attacking first, then creating distance as the attack radius grows. At Rebirth 25, pursue the Hollow Ringlet and equip it when obtained. If you already have the Great Ceiling Shield, use it as an upgrade over the previous shield option.
Build Progression Checklist:
- Create separate combat, flight, and speed loadouts
- Collect the Conqueror Chest Plate and Conqueror Leggings
- Obtain Twin Drake Daggers and Cape of Armies
- Farm Void Charm and Void Heart Ringlet
- Prepare the Mirage Realm build before Rebirth 23
The later bosses can punish careless close-range attacks. Use sprinting, circular movement, side positioning, and short healing swaps instead of standing in every attack.
Rebirth 30-41: Fast Farming Method and Final Build
Rebirth 30 introduces a different approach. Build around Gilded Assassin, Sword of the Wicked, and Stone Raiment, then use the special method in the new area to defeat enemies quickly. Stone Raiment comes from the statue in the area and has a chance to drop, so obtain and equip it before continuing.
The method depends on starting at a very low level. Store your current levels at the Hub of Rebirth, travel to the new area, and attack the boss several times. When the phantom or invisible effect appears, activate the required ability to defeat the boss quickly and collect the Basil Visage. If the kill does not provide enough levels for the next rebirth, return to the altar and repeat the storage process.
| Progression Point | Required Focus | Method |
|---|---|---|
| Rebirth 30 | Stone Raiment | Defeat the statue in the new area and collect the drop |
| Rebirth 30-41 | Low-level boss route | Reset to a low level, trigger the effect, and use the ability |
| Rebirth 41 | Triton Earrings | Farm the two NPCs on the mountain |
| Rebirth 41 | Ocean Jewel | Use the required crafted item |
| Rebirth 41 | Shadowvian Helmet | Defeat Lord Shadowis through the designated door |
| Rebirth 41 | Federation armor | Clear the portal area and collect chest and leggings |
| Rebirth 41 | Final loadout | Combine the late-game accessories, armor, and weapon pieces |
The Rebirth 41 build is assembled from Triton Earrings, Ocean Jewel, a crafted accessory, Shadowvian Helmet, your preferred ringlet, Federation Chest, and Federation Leggings. The Ocean Jewel and other crafted pieces should be prepared before the final farming session so you do not interrupt progression to gather missing components.
Federation armor is obtained through the portal area. Defeat the enemies throughout the route and continue toward the large boss near the end. That boss is associated with the chest drop, while the surrounding enemies may provide the leggings. The Shadowvian Helmet requires Lord Shadowis, whose area fixes your level and changes the encounter into a build and positioning challenge.
Treat the final setup as a collection project rather than a single farming session. Gather each accessory, armor piece, and crafted component separately, then test the full build against Lord Shadowis.
The final build should prioritize reliable damage, mobility, and access to the late-game areas. Keep the flight loadout available even after obtaining strong combat gear because mountain platforms, portals, and elevated shops remain part of the route.
Frequently Asked Questions
Q: What is the best shadovis rpg build for Rebirth 10?
Start with a combat build supported by Draconic Citadel upgrades, Twin Drake Daggers, Cape of Armies, and Void Charm. Keep a separate flight build for shops and floating islands.
Q: Why should I use the Ancestral Altar?
The altar lets you store levels before rebirthing, which reduces the amount of early grinding required when rebuilding toward the next threshold.
Q: When should I replace the Draconian Ringlet?
Keep it while it performs well for your damage and flight needs. Later upgrades include the Void Heart Ringlet and Hollow Ringlet, with the better choice depending on the current area and build.
Q: What items are needed for the Rebirth 41 build?
The late-game setup includes Triton Earrings, Ocean Jewel, Shadowvian Helmet, a preferred ringlet, Federation Chest, Federation Leggings, and the remaining crafted or upgraded pieces required by your current loadout.
Drop rates, shop availability, and boss difficulty can vary during progression. Use the listed thresholds as practical checkpoints, not guaranteed timing for every character.